Showing posts with label N64. Show all posts
Showing posts with label N64. Show all posts

Tuesday, July 26, 2011

Ocarina of Time

Ocarina of Time is the second 3D action game I've played, after Okami. I have yet to finish either, but I want to write a little about my Zelda experience before I forget it entirely. Action games tend to stress me out, but at the same time, my victories seem more connected to my button-pushing than any other game. It's enjoyable to play, but not all that relaxing (with our new puppy I need all the relaxing I can get).



OoT strikes me very much as the classic action game that follows the traditional journey myth. There's even a dungeon that is the belly of a whale, for crying out loud. Dungeons are clearly part of the magical realm. There's a clear distinction between the overworld and the dungeon (indicated with texture changes, different music, etc.). Each dungeon has some sort of boon which makes Link closer to being a magical god-like hero.

One part I'm wondering about is if OoT has some sort of false mother or temptress figure. I think I would classify Navi as a false mother, and maybe Zelda as the goddess we're always trying to meet with. Side-quests like fishing might be the type of temptress, sidetracking us from our main quests. Apotheosis is probably somewhere at the end of the game.

Some things might be a bit of a stretch, but the dungeons in particular, with their clear thresholds, boons, and dragon-battles, seem well described by the journey myth.