|sorry this is just a screen capture and clicking will do nothing
Today's game is Let's Play: Ancient Greek Punishment. Not only can you learn a little about mythology, you can experience for yourself the sheer frustration of each punishment. All of them but Prometheus center around a frustrated goal, taken away at the last minute. Prometheus is a balance between prolonging the pain of having one's liver eaten and giving up.
These minigames (aha!) are different in that there is no way to win. They are an exercise in frustration, meant to be humorous. However, because of the title of the game, there is an expectation that the games will be torturous and unbeatable. So I think it shows that accurate player expectations are a good thing to have, especially when you are torturing players.